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Factorio megabase train layout

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  • 18 by Nilaus; Jump Start Base (+Steel) 0. Don't ask me why) and 4 cells on the sides to unload ore from outpost to grid trains. This Factorio Base Tour takes a look at Ellipticality's 1k SPM belt and train base. Jan 25, 2020 · All this and more can be yours by downloading my Blank Slate save file. Additionally this series serves as a tribute to the wonderful people who choose to support me through Patreon. reddit. The original decision to use only 1-1 trains was made after seeing a gif on reddit of a very small unloading station taking in 1-1 trains to make green circuits (try as I might, I was never able to find it again). The 4 lane rail system works similar to a belt main bus, where trains split off and remerge between production blocks, travelling in both directions. 40 or 50 8-16 trains look really cool snaking around the map, but a million tiny 1-2 trains running around like ants also looks cool. Mar 10, 2020 · This Lets Play is focused on transitioning to a train based megabase beyond the first rocket launch. Blueprint Book for a 334 SPM Rail Outpost, turns raw materials into research (Labs included) [*] Uses 2-8-0 Trains. TL;DR: I don’t blame you, this is a large post. 18. Each train is responsible for moving only 1 resource type. If and when I do another megabase I'll use a 4-lane rail system instead of a 2-lane one, and I'll be more organised with the layout, sticking to a grid system instead of branching off on an ad-hoc basis. There will be a lot of moving things around by train, from mines to smelters to factories Basically a "railworld". Call function to place decided City Block. then you just need to bring the fuel to the individual train via belts or bots. 18 by Nilaus - FACTORIO MASTER CLASS. For that I generally go with 2 pipe sections (preferably two of the 15 long pipes) and then a pump in order for maximum throughput. The tips, tricks, builds, guides and t Apr 11, 2019 · Luckily I didn't actually encounter any of the 0. Each Patreon will get a train named after them and Train stops can be used to pass circuit signals to trains, read train contents, or uniquely identify trains with an ID number. Downloaded by: 50 users. Just send all trains to depots and LTN will pick the best suitable train for a job. Once you have those sub-factories setup, start delivering resources to your mall. 17 - 0. That was the time were i thaught about rechtangles again. think rocket science is only of the easiest, its also the one no one ever builds big enough unless they do the math before hand! P. That should kill all the biters in the generated part of the map, so you're free to build. Create City Block first. The hub isn't properly grid-aligned, so if the hub or the first megabase isn't aligning the tracks with the grid, all of the grid-aligned train blueprints are useless. Factorio version: 0. 1036 total items total items 2700 SPM, 1 full blue belt of each science. Sending fewer trains to deliver the same amount of material at the same speed is clearly a benefit to reducing load on the rail network. Replicating City Blocks. 5k Megabase in a Book. The base was made to be beautiful and aesthetically pleasing. The way I do it is each block produces 1 type of resource. Jan 3, 2018 · The plan is to build a decent base, get supplies, then load it on a train and move a huge distance in one direction, to get enormous ore patches that won't run out as quickly. com/watch?v=V55WifVguKkHello everyone!Today, we're diving back into Factorio. So for the coolant loops I generally have 5 pipes running side by side, 3 pipes to bring the fluids to the factories, 2 pipes to return fluids for re-cooling. Choose one - right-hand-drive or left-hand-drive - and be consistent throughout your entire network. Two, to be capable of doubling. Aug 14, 2020 · To export a Blueprint to a string, right-click it in your inventory or the library and click the grey "Export to string" button. In your example, the 1-2 train is the same as the 2-4, both of which are faster than the 3-8 (should be 4-8 to Sep 13, 2017 · I built a 3. the tedium. com/r/factorio/comments/98qruz/10k_spm_ups_optimized_train_megabase/?sort=confid I decided to split the base up in to 4 independent subfactories to shorten and optimize train routes. Continue from my previous "Bugs everywhere" series. Train-to-train processing of materials can improve UPS significantly. Main Decision loop. There will be some Quality of Life mods. Then I start with building moduled factories for the circuits, starting with green circuits. In this step-by-step guide, we'll show you how to build a m Dec 19, 2020 · FACTORIO 1. Jan 11, 2020 · This tutorial covers the step-by-step process and decision making to transition from the early game to a megabase in Factorio. Trains Load Queue is where trains are waiting to pickup the result of the production. The train fills up, then travels to the coordinates of the dropoff station. 3k spm megabase (latest version of factorio) and I am playing right now on 30 fps and 30 ups My computer specs are: gtx 980, have an i7 5820k and… Dec 17, 2022 · Hello everyone!Megabase Factory step-by-step - Step 9: Today, we're introducing our first trains to efficiently ship resources to the base from far away. Cityblock megabase Also, I'd suggest you turn off biters for megabasing. by Deelkar » Tue May 26, 2020 8:51 am. Members Online 500+ hours into the game and I just realized you can add icons/symbols as train station names Step 6: Define your basic train station. Simple 1-1 refuel train with nuclear fuel, since the burn time is so crazy long they hardly use much, the Fuel train often sits actually. no bots. The constant combinators in the outer walls shows where the resources must go. We jump back up to step (10) to go to a Depot. Apr 2, 2023 · Features & Tasks. When it arrives at the station, it switches to the name of the station. FACTORIO MASTER CLASSThis series of Tutorials and How To Guides help you become a better Factorio EngineerEach video serves as a beginner's guide but also co Megabase-In-A-Book - Episode #80 Posted by anonymous 2 years ago May 26, 2020 · Easy Science Expansion for Megabase. D) Unusual train configuration - the 1-8-1 configuration is a rare one, which makes trying to meld the design with any other book doesn't work. It's currently not doing a full 2000+spm due to the shortage of low density structure production. The factory is run almost exclusively by 1-4 trains Apr 28, 2018 · Full description and usage instructions are included in the FactorioPrints page. For a detailed description, I recommend this video. 16]. The required dependencies should be compatible with other modpacks (AngelBob, Krastorio, Industrial Revolution) and. Edit: This post contains blueprints for version [0. I see YouTube videos of mega bases arranged in either big squares or rectangles. Once you crack, you can't go back: only crack heavy/light oil that you don't need. Google factorio train station generator. After finishing several games with different patches I finally wanted to go build a mega base with a science production of 1000 per minute. Train Grid [AliceInsane!] just as the title explains this is an infinity expandable train base design. And adding a new station is easy since I use a universal stacker design that has a small loop for the train to auto feed fuel and 2 robots. So one block might input copper, plastic, and steel to produce low density structures. Manage Biters at max difficulty with Artillery Trains. This series serves as a tribute to the wonderful people who choose to Aug 30, 2018 · More info about the base can be found in this Reddit post:https://www. Share your designs. The goal here is low UPS, so you want to avoid using belts entirely and minimize box transfers. Initial Assemblers 0. Our ultimate goals are to design a 1K SPM sushi base in a vanilla world that runs at or close to 60UPS (we aren’t quite there yet), and inspire others to explore the wild world of sushi. Algorithm to identify location of next City Block. The base need sooo much terrain for one single item to be build. Identify what City Block is needed. Including Train / Rail Junctions and Spaci Buss style is not a very good way to build an megabase try instead of building dedicated things and route stuff where it needs to go. It made me realize how much throughput you could actually get from small trains, and made me want to share that with the rest of the community, against the stereotype that megabases Aug 25, 2020 · I built a 1k SPM Megabase using Factorissimo and LTN (and quite a few QOL mods). However, it's unclear to me how to design these kinds of setups, from a layout perspective. Jan 19, 2020 · Description: This Lets Play is focused on building an aesthetic base operated by a large number of trains. for valuables even three wagons are just fine. This is a train based megabase, featuring the Haphollas Train System (HTN). Factory produces something to be loaded into C) Grid-locked blueprints. edit: Blueprint. Input requires only raw ores and fluids by train (2x4x2). Time for another installment of my quintessential series on how to go from Noob to Expert! ⭐Support Katherine on Patreon: https://www. Oil processing can be confusing. Remeber that the map gets generated a few squares into the black area. Jan 30, 2020 · WELCOME TO FACTORIO TRAIN MEGABASEThis Lets Play is focused on transitioning to a train based megabase beyond the first rocket launch. Hop Apr 24, 2021 · Do It Yourself - Website Tutorials FACTORIO MEGABASE TUTORIAL & THEORY This series will focus on how to start, build, and complete a Megabase in Factorio. Each input and output into a block has a train (maybe multiple trains per resource type). And any valid 4-wagon solution would "copy-paste" into an 8-wagon design. There's lots of circuit logic throughout the base to minimise the When I transition to Mega Base, my first modules are used in the starter base to max out existing builds for the 3 circuits. Oct 9, 2020 · Hi everyone, I want to show you my mega-base design. As for train size, I generally build my base around whatever I think looks coolest at the moment. 18 Tutorial/Guide/How-to Science 1. It can handle all possible train configuration. 17 bugs in that game. Aug 1, 2021 · FACTORIO MEGABASE-IN-A-BOOKAdvanced Factorio Lets Play focused on making modular design for a Megabase. - The most common train has 16 loco's and 48 cargo- or fluidwagons, and are bidirectional. RGLv2 - 3x14 Grid - Floors - This is the grid and colored floors, if you want to add them later. The tips, tricks, builds, guides and theory in this series should help you build your own Megabase for the first time. One, to produce and consume 2. This base was originally designed with 2 goals. Octagon train grid: RHD version (Megabase friendly) Since a few people had asked for it and u/donnyb99 's awesome megabase brought it up again, I decided to take the time and do a RHD version of my large octagonal train grid used in my second megabase. Here is a small album of the core areas . The aim of this modpack is to make it easier to build your own megabase without spending too much time on. The occasional train will act silly however. All the builds are fed using belts, and trains bring in and transport out Anything bigger will have more room. Jun 11, 2018 · by FasterJump » Mon Jun 11, 2018 7:22 pm. This naturally makes 3-way intersections which are more efficient than 4 way intersections. youtube. Apr 23, 2021 · FACTORIO MEGABASE TUTORIAL & THEORYThis series will focus on how to start, build, and complete a Megabase in Factorio. This post will go over the circuit setup, logic, making good sticky rice, and proper ahi tuna preparation. Reply. Feb 11, 2022 · There are always some trains waiting for unload. 98. - 270k railpieces. But there where serveral problems with my blueprint and the hugh size. There The base is a single 4 lane highway. 10k tiles, 4 roboports and 26 sub stations, no empty tiles. I'm hopeful that with the latest efficiency changes announced for 0. 3: your engine/wagon ratio is ok, stick to that. 4. Every 2 wagons are 14 squares on two sides of the wagon: 24-stack inserters per wagon-pair and 28-spaces to run belts out of. However, I gave up this map mostly because of UPS issue, I'm getting 40-45 UPS using a decent Jan 18, 2019 · In preparation for 0. [*] Uses Express Transport Belts exclusively (Bots used for construction and optional train refuelling) The result was my base looking like this: Octastyle base. Then try green circuits, then oil, then plastic, then red circuits, then blue circuits, then speed modules 1, then create a sub-factory to make speed3, prod3, and beacons. 54% space efficient. In this first part we're In today's Factorio Megabase Tutorial episode we cover build design, spacing within builds and how to make them compact, and lastly a very important topic of Welcome to my Factorio LP! Factorio is a great game, but building a mega base can be a challenge. Green / Red/ Blue Prod. Use Google. 100+UPS outside the factory. To use another player's Blueprint, you'll need that Blueprint's string. You're not missing much by not having roboports like that. Ages ago I tried to get as little waste on my solar fields and made this ( map view) and it is 98. This means it will take slightly longer to get from station to station but all trains are always moving at the maximum speed. The train empties. HUB 3: Power, Chemical and Trains #2; HUB 1: Belts & Inserters #3; HUB 2: Assemblers, Power Poles & Logistics #3; HUB 3: Power, Chemical and Trains #3; Jump Start 0. I'm working a new megabase, and designed those cells which work surprisingly well. 000 Science / min Megabase created by Little_Elia featuring City Blocks, lots of Master Class designs and connected through Logistic Sep 17, 2020 · In this video we do another Factory Base Tour, covering Faulkner's 10k SPM Megabase that uses HUGE trains with over 100 wagons, bots and belts to create a sp Jan 28, 2022 · Finally time for another megabase tour! Today we look through Imp's 10k SPM Belt only Megabase! It is built to be highly UPS and performance efficient. The train is given coordinates of the station to travel to. I assume these blocks have the input train station on one side and the output train station on the other side. My post here has some blueprints you might find useful. Jan 3, 2018 · 1: I prefer on-way-trains, they need more space but the railgrid can take much more trains and you safe on train length. 3. 5k Science packs per minute consistently, without train locks or supply shortages. 18 by Nilaus; Early Game Smelting - FACTORIO Jul 11, 2021 · FACTORIO MEGABASE-IN-A-BOOKAdvanced Factorio Lets Play focused on making modular design for a Megabase. I'm planning to make an even bigger megabase for 0. I've started with a modest factory to get all the non-repeatable research and acts as mall. 6 science per second (336 per minute). 18], just scroll to my most recent post. The individual blueprint files are these: RGLv2 - 3x1 Grid - Concrete - This the basic grid pattern. Additionally, the amount of trains going to the train stop can be read by the circuit network. Between train unload and factory theres a small part, which balances unloaded resources and makes sure they are delivered to correct inputs in the factory. Modular Megabase with separate isolated rocket factories. Search the tags for mining, smelting, and advanced production blueprints. The most common is having rows off beacons and assemblers, if the rows is offset by 1 every assembler is affected by 8 beacons and every beacon is effecting 8 assemblers so i call that an 8:8 design. S. - Trainstop limit and dummy stations are used to distribute the trains evenly across the base. Iron / Copper / Steel Prod. Signals are always placed to the right of the driving direction. Trains only, direct insertion. If you discover new map areas, do a console kill again. Find blueprints for the video game Factorio. There will be some Quality of Life mods added, but no gameplay changing mods. The way to handle this is by setting the train limit for each station. 17, I walk you through my planning and designing process, along with a few considerations, tips, and tricks to building an organized meg A 1-4 train has equal acceleration and top speed as a 2-8 train, a 3-12 train, or a 4-16 train. The focus is on buildin Fewer choices for trains mean fewer trains taking a really dumb route and getting stuck somewhere. The Lets Play transitions from a normal base into a Me After a good 1000 hours of work ingame on that base and a bunch more on my trusted notebook over more than a year, I have finished my latest Megabase. The Lets Play transitions from a normal base into a Me To provide the resourses for the mega base is thru trains and underground belts. A perfect grid, full roboport coverage, thousands of mindless drones awaiting your commands, concrete surfaces, all non-infinite research, rockets have been launched, there are trains, track, artillery Aug 25, 2022 · A guide explaining how to use a bus and basic factory expansion. To see updated blueprints for [0. Sep 8, 2020 · My main goal was to build a megabase with independent blocks, so it could scale over time. Mostly eye-candy, since seeing trains flying all over the screen performing their schedules is pretty satisfying, also, running a grid base is pretty much playinf roundabout world for your trains and as such, they usually (if the intersections are well signaled) are able to arrive their destinations as your system gives them freedom of choice when choosing a path. As well as the 45° angles are a pain for a track layout. The focus is on buildin Community-run subreddit for the game Factorio made by Wube Software. I wanted round numbers, so I thought about having 1k spm per block at first. all with the same name and all disabled when fuel in station >0. do not impact the core gameplay significantly. 18 I can push this to 10,800 spm = 8 * ½ blue belts as I'm not far of with most factories. These get used in the starter base to provide the module factory. The Lets Play transitions from a normal base into a Me The base revolves around the following principles: - Tile the base with hexagons (duh) - Left-handed rail system (because the signals can be on the inside) along the edges of the hexagons. Dec 1, 2019 · First attempt on a megabase - train design. Plenty of discussion on this topic. Rails and layout: - Right hand drive. 1. I let the modules build up while I design my megabase plans. 16 when all the UPS optimizations come, so they will be useful to me for sure! 2. I'll just make a quick note that this base runs at 60/60 on my - steel smelting could be direct from ore with direct insertion of iron plates. Each "block" is just a side street off the highway. Useful advice on oil refining, and how to transition to a mega base. 32% space efficiency. In Part 5 you can find the trains and train stations needed for the delivery of the resourses by trains. The main cross layout allows for easy resource access. one train that gets fuel from somewhere and loads it to the station. patreon. You can either hard-code a train limit of 1-3, or you can get clever and add a circuit to the station blueprint to do it. 5k signals. Gaz Prod. Haven't got the best CPU so went with trains only, direct insertion. - Train enters/exits on the top left/bottom right edge, and the when I made a base like that, I added a coal station In every grid. wish this post had some pictures to look at whilst away from the PC on my phone. The driving direction of a track is dictated by signals. RGLv2 - Complete Base - with Grid - This is the full base but without colored floors. TL;DR: You need never have excess petrol, light oil, or heavy oil. LTN cuts the amount of rolling stock required to run a megabase down to 30% or less. Rails are always aligned to an even tile offset. 0 BASE TOUR10. This is a 2-lane RHD 1+4 train system with occasional 1+2 and 1+1 in special cases. The Lets Play transitions from a normal base into a Me Jan 26, 2020 · The base as it stands will do 9450 spm (non-military), uses about 850 trains and about 70k bots. 12 if you surround a single furnace/assembler - green circuits for blue circuits could be direct inserted. Combinators ensure that there's sufficient room left Find blueprints for Factorio with advanced search. I just reached my goal in factorio: building a base that can produce more than 1000 of each science pack per minute. runs in vanilla Factorio with no "cheats" (well actually ) produces theoretically 10k SPM of each of the seven science packs (there is no endless research for that, so that part is untested) Start with a smelter for iron plates, copper plates, then steel. - 226 trains and 1014 stations in total. As you can see in the pictures, everything you need is already in place. Since that would be quite big and require 3 rocket silos per block, I decided to go for ~333 spm with one silo and rounded that to 5. 16 "Vanilla" series with Biters at maximum difficulty. train-stop: 680: speed-module-3: 144: productivity-module-3: Extra Info. 5. 18 by Nilaus; Jump Start Base 0. Aug 14, 2020 · Our Factorio Blueprints guide will walk you through how to use some top-tier and easy to use blueprints to kickstart your factory. Megabase Blueprints Book. When reading the content of a stopped train, fluid amounts are rounded down to the nearest integer, except when the fluid Dec 19, 2021 · FACTORIO MEGABASE-IN-A-BOOKAdvanced Factorio Lets Play focused on making modular design for a Megabase. - Purpose and size of starter b Apr 10, 2018 · Description: Factorio 0. 18 Tutorial/Guide/How-to Sep 3, 2021 · New Step-By-Step Megabase series: https://www. There are also macros/mods. I've had quite a few issues with trains getting stuck! Jul 20, 2017 · Adds logistic-train-stops acting as anchor points for building a fully automated, train logistic network. Once you have it copied, click the "Import string" button to the right of your hotbar, paste the string in, and click "Import". If using single lane, place signals on both sides of the track opposite to each other. 15 covers some of the primary things go into planning a rail network and setup. Figure out how you want to load/unload a single car, then multiply that design by the # of cars you have, then design the overall station. Never thought I'd make a megabase, but here I am. lots of trains, one locomotive and eight cargo/fluid wagons, powered by nuclear fuel. - smelting layout could have double beacons (8 per furnace), if you use the row layout. Oct 27, 2022 · All SCIENCE Layouts and Designs - Factorio 0. with some work this can be made into a mega base with unlimited potential! Find blueprints for the video game Factorio. An 8-wagon train has 2x the space as a 4-wagon train. It consists of 14 octagonal cells each containing 4 factorissimo mk3 buildings (well, for some reason one of them only has 3. Beacon layouts. (2) Main base, typically built around a bus, that carries us to launching the first rocket. So, question 1: Assembers are always odd. In honor of 1. The chosen value of 9,450 spm = 7 * ½ blue belts. It saves quite a lot Infinity expanding train mega base layout. A Factorio Base Tour of a 6k SPM Belt and Train megabase made by Nonrectangular! The factory is built in a city block type format and has no robot production Jan 31, 2020 · WELCOME TO FACTORIO TRAIN MEGABASEThis Lets Play is focused on transitioning to a train based megabase beyond the first rocket launch. com/katherine Sep 3, 2017 · This Factorio Train Tutorial for 0. 1 mainline connects all pods. However, there are coils of rail to ensure that all trains entering/exiting the highway are at full speed. FACTORIO MEGABASE-IN-A-BOOKAdvanced Factorio Lets Play focused on making modular design for a Megabase. Looking for a blueprint that has a standard in/out configuration for one of these blocks. Design City Block (trains/roboports/power) Ability to call the function externally to create 1 more City Block. The problem is, trains will go to the nearest station which can take them, so you might get one station clogged with more trains than it can serve. It is not efficient (to a certain point). Aug 19, 2023 · The train starts from the depot when assigned by LTN pathing. 2: It depends on the ore patch size, if you can feed long trains in a decent time go for longer trains. Enjoy. The focus is on building an aesthetic base operated by a large number of trains operated through the Logistic Train Network (mod). 5 / sec - FACTORIO MASTER CLASS OIL REFINING & PROCESSING from Early, Mid to Late game - Factorio 0. Or at least not loaded and unloaded into train. Three simple tips to solve all your oil processing problems. In part 5 you will also find the informations about which track the trains should Jun 29, 2022 · FACTORIO MEGABASE-IN-A-BOOKAdvanced Factorio Lets Play focused on making modular design for a Megabase. Pod based modular design. Goal one was fully achieved, goal two has not been tested. Decide on a blueprint to unload/load your trains. (1) Starter base, a throw-away little base whose main purpose is to provide power and produce the things needed to build the main base. It's based on a double ring: the outer ring is dedicated to long trains, bringing resources for outposts the inner ring is dedicated to short trains for moving intermediate products Community-run subreddit for the game Factorio made by Wube Software. by Premu » Sun Dec 01, 2019 11:25 am. Jul 19, 2022 · MegaBase full blueprint book for generating 1k science per minute, and providing a megamall for crafting all available products. The Lets Play transitions from a normal base into a Me . 1 I have used regular train stations. Either new map or console remove spread+kill. Simple, and very effective. That was much longer to achieve than expected (200 hours 3-10-3 trains for all fluids 1-1-1 trains for sulfuric acid and fueling the factories 1-2-1 trains for batteries Please feel free to comment your thoughts about the base, or anything that could be improved. xw ah eo nx vf dy zp ym cy gx